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Game Stew

by coolcorky
Take three tablespoons of Konami stock, 1oz of organic SEGA, some chopped Nintendo and Capcom, with a sprinkling of powdered Namco to taste, and you've got yourself one good wholesome game stew!
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Pages
54
Updates
On Hiatus
Last Update
9 Years Ago
Fans
34
Readers
3
Take three tablespoons of Konami stock, 1oz of organic SEGA, some chopped Nintendo and Capcom, with a sprinkling of powdered Namco to taste, and you've got yourself one good wholesome game stew!

Authors

Recent Comments

Holy Christ, this comic is ALIVE again!
Notes:
AFTER WHAT SEEMS LIKE a whole year in the making, I'm finally one step closer to finishing episode one!

The main thing that has slowed down progress of this comic is - oddly - my enthusiasm to begin a new story arc. Yes, the Solid Snake universe-hopping has been fun, but it's more than worn out its welcome as far as I'm concerned. I want to take the whole concept of the Koppelthorn Engine and parallell game worlds in a new direction.

So bear with me. The amount of work going into creating the Silent Hill backdrops and all the other content (year-long hiatus notwithstanding) has been immense. However once I get to the end of this story arc I will be much more willing to make more of these comics.

Oh and as promised way back last April, every time I'm forced to upload a comic in .jpg format, I'll upload the full-quality version elsewhere for you to view, so here you go:

http://filesmelt.com/dl/4912.png

Now let's finish an episode!

(Oh and by the way, that Maria sprite is edited from - would you believe it - a sprite of naked Raiden from MGS2, made by the same guy as the Snake sprites. I'm going to make a full episode one sprite credits once I've done #50.)
Notes:
For a filler, a surprising amount of work went into it.

#49 in the next few days. It's a biggun'.
LOL mettaur refences.
Oh tails your screwed. BTW who's running the kopplethorn engine or whatever its called now?
He's going back... BACK... TO THE FUT- *shot*
Haha...
But snake i'm comfortable now...
Pretty much all characters in SH games stich the torch in their pocket, probably because it would be a bit tough to wield a 3-foot-long steel pipe and a torch at the same time. :P
I am actually starting to see what is happening, and the guy is not holding the flashlight... lazy bast**d
Wow... this is getting creepy as hell.
Notes:
Yeah, sorry for the long delay, I kind of had to start this one again four times. The second background I used also didn't really lend itself to the auto-level tool (which I think is the best way to do the flashlight effect) as it made the doors and boxes green. I also spent some time making the James Sunderland sprite (which was edited from a Sprite from Bram Stoker's Dracula game on the SNES, ripped by Wing Wing Wao.)
GAH the 8-bityness :o
Game Stew Episode One
Episode One tells the story of Solid Snake from the Metal Gear Solid series. After losing contact with his Colonel during the test of a new, mysterious virtual reality system, Snake - with the help of everyone's favourite blue hedgehog - must get back home in this fun-filled universe-hopping adventure!
Notes:
If you can work out which game it is through the portal, you officialy have no life. At all.

I am reliably informed that the 8-bit Mushroom Hill looks more like a Kirby game than a Mario game. Oh well. :P

Also, I changed the font back to how it was. I think it's much easier to read like this.
Thanks, but I solved the problem. Unfortunately there's no way to get around SJ's 500kb image size limit, but I managed to get a full sized one uploaded on Photobucket. However, it was the version I had messed up on when assembling it, and I only amended the changes for the JPEG version. However, I'll post the link to the full-quality versions of all the other JPEG issues.
Hey CC, remember me?

I noticed that you were talking about having trouble with image hosts on SV, and with no other way to contact you resorted to this.

If you can't figure out a way to fix the .jpg-ing/resizing of your comics, then may I suggest www.majhost.com?

-Waffle
Oh god.

I played Silent Hill 2.
Horribly creepy game. NEVER AGAIN.
...You've never played Silent Hill 2, have you?
your kidding... the hotel were all the zombies must be... typical...
Notes:
Another JPEG'd one, unfortunately.

The only SH2 monster that those Contra 3 sprites look like is the patient demon (which for some reason I call "squishy") except for the arms.

(Don't get the canned lightbulbs thing? Go play silent hill 2.)