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Zero Hour: A Choose-your-own Adventure Story

A choose your own adventure style comic focused around the Megaman Zero game series.

Recent Comments

Hey everyone, sorry for the delay - I've actually been caught up in an unrelated project I'm hoping to publish sometime in February!

It seems that the votes are in for the following:
Zero - Frenzy
Colbor - Covering Fire
Ciel - Buster

I'll be updating this weekend with the results and get things moving forward again.

Kudos, by the way, to InfiniteRemnant for catching what happened to the Z-saber!
@Guest: it got skipped due to player decisions.


-Cover Fire

-Buster Pistol
Cover fire

When does zero get the Z-saber?
Ask subroutine why the fuck its lieing
Zero - Frenzy
Colbor - Machine Gun
Ciel - Buster Pistol
Man, that gif moves fast :S it's a big jump from the 10 fps of previous posts to even 30.

The stealthy approach was for the most part fruitful, but even the stealthiest of people can't hide in open space!

So for combat, there are going to be three votes for me to tally: What Zero does, what Ciel does, and what Colbor does. I'll be counting these votes individually so I'm not playing around with exponentially increasing permutations. Each character has a set of "fixed" options, which I'll resolve using dice(These options are marked in detail on the party page!). You can vote for non-standard actions(such as taking cover) as well. If you guys don't pick a target for an attack, I will. Otherwise, as always, the choice is yours!

Zero (15/15):
- Buster Pistol
- Frenzy

Colbor (5/5):
- Machine Gun
- Covering Fire

Ciel (10/10):
- Buster Pistol
- Cyber Elf

Note that Ciel doesn't have Analyze as an option because in the Prologue, she documented Pantheon soldiers.
Alright, it looks like consensus is to sneak in. I'll be open to input until late tonight, but there'll be an update likely tomorrow!
this is a time-sensitive operation, remain covert as long as possible, but not to the point of wasting time. if there is no efficient way to sneak past, ambush the opposition and finish them quickly instead.
Sneak in low, and surprise anything nearby. Afterwords, take the high ground and avoid any major conflict. they likely don't have anyone guarding those vantage points. Also, its not like they have any air patrol in this area.
Obviously Ciel and Colbor suffer from "not main character arthritis", so I'll have to work on some better animations. (Originally I was going to have the three start running off screen but because his walk cycle has so many more frames Zero looked like a Baywatch reject)

Ciel, Zero, and Colbor's mission: The three operatives have a bomb to plant within the disposal center, after freeing the Reploids slated for execution.

You can either charge in, guns blazing, or try and take the stealthy approach. Charging in is much more likely to force you into fights, but taking a stealthy approach will definitely take longer, and innocent Reploids may face execution in the meantime.

And as always, perhaps there are more options than just the ones I listed!
@kingdomguy15: Haha, I'm glad to get a welcome back! I definitely want to take this adventure to a natural conclusion, especially when fate has already sent the story in a different direction than the games.

That said, I admit to nudging things to divergence even further by having Ciel, Cerveau, Colbor, and especially Elpizo(sir not-appearing-in-Zero-1) take on front line missions, so I'm excited to see what the audience makes happen!
Im so glad this is back again. Its been too long. Anyway as for the decision...
-Consider options and go with the rescue. With more men working around the clock around the base it would be easier to obtain data and weaponry on a more frequent basis, the captives could specialize in something.
Christopher has been awoken from his 100 year slumber to update Zero Hour!

..and hold on, for some reason these three look -familiar-

Zero can join any of these three missions, and all of them will be conducted simultaneously. (To switch focus to a different mission, simply vote to switch focus instead of taking an action. You can't switch focus during combat)
CursedBluto - Rise from Stasis
Hey everyone, so obviously this comic hasn't updated in years for various reasons, but I'm hoping to be bringing it back in the near future. Since this introductory content would(almost) turn out the same, I'm just going to keep moving from here. To that end, Zero will ask for a tour of the base, and ask what he can do to help.
I agree with BolticBoom!

Consider the options and and make a decision later. Ask for a tour, meet some people, and learn more about the base and how they can assist before making your final decision.
And now we've reached our call to action. Will Zero help the resistance, or will he turn away? Or are there other unexplored options?

The choice, audience, is yours.