(note): The first two chapters are build-up, or more of a prologue to the real action which kicks off on chapter 3 (page 55). If you really want to, you can start there, and not just because the art is better.
Time periods and questionable magical girl heroes collide after a space-time continuum incident created by a megalomaniac's time travel gambit. The setting is one part magical world, one part IT world; one part past, and one part present, and odder than the sum of its parts.
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http://magical-renegades.smackjeeves.com


