Genre: post-modern, steampunk, magical girl, comedy/drama (mostly comedy). Also contains mind screw because time travel does weird stuff like that.
(note): The first two chapters are build-up, or more of a prologue to the real action which kicks off on chapter 3 (page 55). If you really want to, you can start there, and not just because the art is better.
I'd also like to rewrite chapter 2 when I have the time to do so.
Time periods and questionable magical girl heroes collide after a space-time continuum incident created by a megalomaniac's time travel gambit. The setting is one part magical world, one part IT world; one part past, and one part present, and odder than the sum of its parts.