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I study Game Development. I used to work on a web comic, but life (school) and the fact that I spent every free moment playing games or reading 40-some odd different webcomics at a time, got in the way. I like: Family, video games, anime, webcomics, manga, novels, board games, fanfiction, speaking oddly... and way too many other things to fit here. I dislike few things, first of which that comes to mind is those who hurt others for no good reason. Beyond these facts, I tend to be quite inconsistent.

I'm signing up here to have a consistent handle (I have, like dozens elsewhere, sometimes several per site) and to pressure myself into writing again. ...This is probably way too long.
@Sol Hm. That's actually a very good prediction. I hadn't considered that!
Well, it took a bit, but I guess shields are down. Maybe plowing through things helped, maybe not, but either way, the company'll need to up their game. Seems like a large number of gunmen, maybe with a few large rocks could ruin a hero's day.

Though... in the end, I imagine things still won't end well for Alice.

Woulda been interesting if she'd hit the chip.
That... yeah, you better both be well armoured... and shielded. That could be lethal... and painful.

Almost certainly.
Regarding health bars (guest's, comment):

I've played some games without bars yes. Most of them are ones where you can only take a handful of hits at most. Buuut, I think I recall (not that I could name them) a few games where you had health bars, and could disable them along with other UI elements. And of course, there are games with alternative health bars, like cracks on a windshield in vehicle based games, mechanisms on power armour in action games, or colour fading in more artistic titles.

That said, more importantly, it is rare for characters in a game to reference their health (maybe a "I'm feeling weak/low on energy"), and for them to actually see the bars is rarer. Most likely, they are either viewed as the game characters, and don't get the privilege, or they are viewed as people (who, of course don't naturally have health bars ^^).
Well, it appears that there is a mixture of confusion and anger, so I agree.
This page in greyscale is quite emotionally evocative. The emotion really sticks out. There is a pit forming in my stomach though, as I contemplate the coming pages... Phew... You weave a good narrative.
Yeeesss~! You've already done my favourite plot device from the games and now you're doing my second (and my favourite from the manga~!). Thank you!

Hopefully this'll go better for them, (and, I assume, their dark counterpart) than it did for the Zelda manga characters though ^^
Welp. I hope you have a backup plan Stanley. Things are not looking up right now. (Yes. Pun intended)

In all seriousness though, this seems terrible, and not at all well thought out... I'm really hoping this isn't the end.
Loving this so far! I'm glad I finally got around to reading it, it was a lot of fun to see you draw. I love Cait's reactions (and the effects you use to represent them), and the service bot's personality is fun!
D'aw, this is a very sweet page ^^ And the style of it is so fitting. It emphasizes the emotions of each character so well. Also, panel 2 Debbie looks amazing! Her expression, pose and the careful play of shadows across her make her look wise, witty, kind and caring, it's so very nice :)
Wait-- wait waitwaitwai-- Willa? Embalmer? Wuh? Gasp! They're the same person!

I mean... Has anyone ever seen them in the same place before? (Except for that one time!)

...sorry I had too. Gotta say, I love the patterns on the arm, very lovely! And the three big panels are fantastic! I love the style so much. I feel so sorry for the poor critter though. Reminds me of poor dogs rolling on their back to try scratching something off. I hope it'll be okay :(
Darn it Kinesis! You don't tell him know he's in a lose-lose situation! That's how he pulls something off the wall. And I hope to goodness that you searched him before you use him as bait, otherwise you'll find the tables rapidly turned. And that's IF he doesn't just thwap you.
Okay... now that's just impressive.
One month later... The theater hesitantly rolls out a new show featuring "Princess Lola" full of intrigue, kidnapping, and fights against dragons...

People are surprised at the lack of actors in heroic positions. Then Princess Lola raises a sword of her own and saves herself. It's all really heartwarming...

until she poisons her way to throne.
One day... In the distant future... Lasse and January are suddenly indisposed.

"Welp, guess I'm in charge."
"What? Why? Shouldn't we call Lasse?"
"Nope. He said you'd never be in charge, that one time, remember?"
"...You're right."

By the next day the restaurant profited massively. Lasse was surprisingly proud...

Until the health and safety violation fines started pouring in.
Finally, something that I feel is going according to plan... If nothing else, I hope this one part works out for our protagonists.
Ever moment feels like the build up to a big fall. Come on Stanley, Alice...
I can't wait to see the full breadth of their plan... Right now I'm just a fair bit lost, but I'm sure this'll turn into an interesting web of events. Definitely going to comb through the archives for missed hints later :)
@dracone Not sure about that but I imagine having been in other dimensions most of the time fighting crime will help.
...And then it turns out the water is what cursed her... :D