Seven Rain
********** Seven Rain **********

Hey, name's Casey.
I'm a typical weeb/nerd/geek/whatever with a love for Japan, nostalgic 90's stuff, cutesy nonsense, etc...

But most importantly I CREATE COMICS! An expanded universe called The EthereaVerse! Check it out!

************ Projects ************

Current series:
- "WOE: Wings Over Ethereal"

Coming up next:
- Various EthereaVerse side stories
- "The Blackjack Chronicles"
(Be patient. That one's gonna be a while.)

Future projects:
- "Project Guardian"
(Will probably follow WOE's completion, or The BJC's, whichever ends first.)





Canceled projects:
- "Black Jack" [Sprite version]

************************************
  • Real Name
    Casey
  • Age
    26
  • Gender
    Male
Send Message
@sentiashinou: I know I throw around the self-deprecating remarks a bit too often but it's not a big deal, I wouldn't say it's too strong of a word, haha.
It makes me really happy when people enjoy the old pages, but I still wish I could go back in time and pace the first two chapters better.
@sentiashinou: Yeah, the comic can be a bit of a drag on the re-read, huh? Hopefully someday I'll reach a point with the abridged/catch-up version that I'm satisfied enough to add to the site.

For what it's worth though Chapter 3's probably the only Fathom stuff worth re-reading through if this came as a surprise! He had very little characterization before Rosen.
Oh man I sure hope I didn't drop the ball that hard.
The closest his name should have come to being mentioned was Nine uttering "Fa..." before dying.

I'm sure I did just lay the hints on too thick, but I'll hafta re-read through the chapter again later just to be sure. (I was so excited about it, too, haha.)

*EDIT*
I went through and it doesn't look like I accidentally let it slip too early. I can only imagine that it was too obviously hinted at, or I let it slip outside of the comic itself, (like in an SJ post or something.)

At least it won't be the last of the surprises in The Crisis.
I dropped so many hints I'm sure many people saw this coming, at least after Rifta called Fathom a Draconian...
But who knows, maybe this will catch some people off-guard!

(My only regret is not having a better in-comic explanation of Draconians, but it'll be covered by the end of the chapter.)

Either way, I was really looking forward to this scene. This chapter solidifies why Fathom is one of my personal favorite characters.

<img src="http://i.imgur.com/4S5Ww09.png">
@JoKeR: Aha, alright, alright. Message received.
@JoKeR: I try not to, but I try not to be arrogant, too. Always awkwardly working towards that middle-ground.
@sentiashinou: I dunno why I've always had so much more fun writing, honestly. I just feel like I never run out of more ideas for characters/dialogue/interactions/lore/stories.

On the other hand the drawing part takes a lot more work and motivation. It doesn't come as naturally to me as ideas and writing.

I hope you find a way to make the writing more fun for you, though! I'll be happy thinking that I was of any help, however little.
@sentiashinou: No worries, there's nothing I do that I feel the need to keep hidden from anyone, haha.

It honestly kinda varies, and my methods have changed a lot over time, but generally I try to write out an entire "scene" or major section of the story before putting it into comic form.
Depending on my mood I might write a lot more at a time, I just really have fun writing so I'll sometimes get caught up doing a lot of it.
Otherwise I just try to write out complete scenes in one go. Though I have tons of future scenes and partial scenes written out that I chip away at and edit over time while I'm working on other stuff.

In fact the Crisis finale has been written out for a couple years now, but has been constantly changing when I go back to it, like "Oh, this line sounds a lot dumber than when I first wrote it," or "I should have this revealed here instead of here" and stuff.

I guess I'd say the more you can write in advance the better, but I stick with the scene minimum because it makes it easier to know where that particular scene will end and how the dialogue will lead there.

(Sorry if this comment comes out like a mess, by the way. I don't often try to put my process into words so it's not something I've had a lot of practice with.)

As for how much changed, I touched on that above, but it depends a lot. Some scenes and dialogue get changed just because I've had them written out for a while and I've thought of ways to improve it before reaching that point.

When I take a scene and start doing page layouts, (like setting up the panels and speech-bubbles and stuff,) the dialogue will sometimes change from that point because it lets me see just how it'll look and flow in comic form.

Sometimes I'll shorten unnecessarily long dialogue to not make the page a pain to read, sometimes the order in which characters say stuff changes, etc.
Putting the pages together and seeing how it'll look as a semi-finished product helps give a better idea of how/when/what people should say stuff.

I hope that was helpful and not just a rambling incoherent mess!
@JoKeR: It's one of my favorite game series, but it's not the easiest to get into.

Even without playing them you'd probably appreciate the art and design style of the games.
https://www.youtube.com/watch?v=Dw2gq3RknyI
https://www.youtube.com/watch?v=kxTNIJWqSJA
https://www.youtube.com/watch?v=cmqmSz5O62A
Still love how much your locales remind me of Monster Hunter.
@JoKeR: It's gonna be fun. One of the reasons I started the Crisis was to practice action and effects so I could do Chapter 3 justice, but now I'm the other way around and looking forward to seeing what I can do with the Crisis now that Chapter 3 is over, hahaha.

@sentiashinou: Aha, thanks all the same! Special effects are a lot of fun, but I get kinda self-conscious about how much I use so it's always particularly nice to hear that someone enjoys 'em.
I'm losing it over his expression.
The Crisis finally has it's own Title Page!

It might not be anything super special, but I think it's satisfying. I didn't want something over-the-top, but instead something ominous to fit with the slow-building start as the Ancients are introduced.

(And the Title Page is temporarily at the back of the chapter just to make sure people visiting the front page know there's something new. I'll move it to the front of the chapter where it belongs after I get the next ACTUAL Crisis page done.)
"A cute gutless boy."
I'm stealing that tagline for my comic tbh fam.
You can't beat Wark Wark Wark.
@ServerPanda: I'm glad you enjoyed it! Hope you enjoy the Crisis finale, too. You seemed to be enjoying that chapter a lot last time it was updating.
@Bowserknight:
@JoKeR:
Thanks! I'm sure you guys will enjoy what's in store!


"Why shouldn't the comment work?"
Some of the times she tried commenting in the past the site didn't show her logged in or something. Prolly just SJ glitchiness.
End of Chapter Note
I love you guys. Seriously. Thanks for reading, and I hope everyone enjoys WOE even more going forward.
This chapter has felt like a bigger triumph than anything else I've done with this comic.

I have a lot of stuff planned that I'm really excited for, but I'm gonna need to take a few days to prep things and gather myself, figure out the best order to do things, etc.

I'll get a news post put together once I've got it all figured out, but I can tell you this much; The Crisis of The Ancients will be concluded next!
@sentiashinou: Ahaha, sadly I'd probably have a better chance of making money off of it if I did.