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I'm an artist full time. I sell charcoal portraits. I'm the classic starving artist.
This comic is a side project that keeps me sane.
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Haha, whore. gotta love em! (Literally)
Haha, nipples.

Anyways, still looking good.
(I still recommend inking it. Even a ballpoint pen would do great)
Hey Jimmy, it's me.
Got a comic from the forums for you.
Crimson Scars by Crystalbear

I won't say read or don't read this. It's beautifully drawn, and if you're content with pretty pictures it's fantastic. If you want a "how to" on movement in illustration, also fantastic. If you want a character driven story with a plot that's unfolding in less than 20 pages this might not be for you. It's slow moving, and while it might progress to something really charming, it's hard to tell at this point. Don't avoid, but give it some time to blossom.

Jumping into this, I feel like I've turned on a movie at the point of an epic battle. While we can all appreciate a good battle sequence, this one lasts approximately 25 pages and lacks character development. Throughout the battle sequence we get flowery descriptions of the setting and the relationship the elves share with the forest, which is once again summed up in filler. I was hoping for more of our narrator's train of thought. As we meet the two sisters, we get a few taunts between them, that sounds blander than listening to a World of Warcraft raid leader. Unfortunately at this point I was bored, and I probably would have put this down, a scene change awakened my interest, but also proved uneventful, it at least established that the epic battle was in fact a play fight. I'm slightly annoyed, and then another scene change, and we have a villain. My interest has peeked again. The chapter ends and the new one begins, it's back to the epic battle, which the two girls now establish will continue on for a while. I'm left wanting more out of this. While my eyes are enamored with the brightly colored elves and pretty green trees, my brain needs more stimulation, a coherent dialogue, and some character development to keep with this.

As I've mentioned in the first sentence the art is lovely. The characters are thus far easily identifiable, and the artist's sense of movement and anatomy is on the dot. The bright jewel tones of the pages make it easy on the eyes, and give it a vibrant happy atmosphere. I really have no negative comments on the art at all.
Reviewed at 33 pages.

After two beautifully drawn opening covers Tales of Vanima Forests jumps right into action from the first page. We meet our nameless narrator, and lead character, an elven archer. She gives a short but lengthy introduction to the setting thus far. She appears to be attuned to the forest in which she lives and enamored with nature and how it guides her. She's hunting two others, who are apparently her sisters. Within a few pages we meet the first sister and we're right into an action scene. Play fighting or an enemy duel? We're not sure yet. Cut to their father and a goblin servant. They're being watched, and all seems ok, and we're back to the fight. Another scene change and we're introduced to a man who might be the stories main villain, he's brought another man down to the ground and is questioning him about the Fallen King's son. A little filler can be informative, we get some insight on the elven race, and it's on to chapter two. The fight between the two sisters continues and that is where we are left hanging for now.
PSP Review
Now the biggest problem with viewing websites on the PSP is that websites were not made to be Viewed on the PSP, so the best webcomics for it are "Newspaper stip" small frame comics. Frobert the Demon (as covered above) is a small frame comic, which works decently well with the PSP's small screen. However, that's not to say the comic fits perfectly on the screen, most of them do not. But it's not very hard at all to follow along using the joystick. And since the comics themselves are crisp without the file size being huge, the comic itself comes in crystal clear and you are safe to view the entire site with the Conserve Memory option turned off. which is a huge plus. And the comic's Stick Death humor is great entertainment when you're at Starbucks waiting for your buddies.

So, for Frobert the Demon on PSP, I give it a 4 out of 5 cause there are a few comics on the site that are bulky enough to make PSP viewing a bit of a pain, but these are few and usually far between. So go out, have a chuckle, and bring me back a coffee would you? extra large, triple-triple. that'd be great.
For my breakthrough Review into SmackREVIEWS, I have been selected to review Frobert the Demon by Teezle. Now this isn't a story based comic, so writing a review may prove tricky, I'll try my best.

First off, I have to let you know that this is a stick comic. Now before you stop reading, let me tell you that as far as stick comics go, this is actually rather clean and crisp using strong solid colours, obviously done using Vectors instead of MS Paint. So as far as looks go, it's rather easy on the eyes. Unfortunately, the characters themselves come off as simple Copy and Paste with Pictures from the net used for objects. but just because it's not the most ambitious of comics, doesn't mean it can't make you laugh, right?

well, to a point that's true. The aim of this comic is simple, make the reader laugh. Frobert acomplishes the task, though not outstandingly as most of the jokes are simple ones meant for a quick chuckle, what's likable is that the author isn't out to offend anyone. He keeps the comics relatively clean and enjoyable for anyone over the age of 8. Case in point would be the very first strip where he tortures a stick person with pop music to the point that blood drips from the ears and mouth. In fact, most of the jokes are simply "creative Stick Man killing" jokes, so the concept does get a bit worn after while.

At only 37 comics, it wouldn't be too hard, or too necessary, to get caught up to date. However, seeing as the author updates so sporadically (at one point there were no new comics for almost 7 whole months) it would be impossible to predict when to look forward to the next comic, which I personally don't like.

So let's wrap things up here, shall we? I'd say although Frobert the Demon was an enjoyable read the first time through, I don't see myself ever feeling the need recap myself on lost strips over a period of time. But if all you need is a quick chuckle at your desk, go ahead. So I'm gonna stay Neutral on this one, not recommending it, but it's not nearly bad enough to avoid.
Requesting Reviews
Guys, request reviews either in the forum, or here on SmackREVIEWS, but on the reviewer's page.

Not on the reviews.
Wasted World

Ok so here is my first wander into the world of smackjeeves reviewing. Wasted World is a science fiction manga written and drawn by Italian TowerCorp.

To summaries the back story, the world has been devastated by a 20 year long war fought over a mysterious blue cube that has immeasurable power (sound familiar?) that was stolen by a rouge android group know as the "Iron Fist". After said war the cube vanished, but it looks like it might be coming back.

Now, small devices of massive power are often at the center of many an action manga. It gives the hero something to chase after and something for the bad guys to nuke things with. I bring this up as I know how Unoriginal manga stories can be, and I'm worried that this story could fall into that very same trap of average storytelling.

Reading through the comic it is barely into the first chapter. The introduction chapter being a quick flash of the rogue androids theft, and the wonderfully powerful cube, that by the looks of things might even house it's very own life force. At least that's what I thought was implied.

The first chapter did not get off to a good start with me, our writer chose to do a narration page. To me a narration page is a way of cheating out of having to do and building of background. I'm really not a fan of them, it makes it even more difficult when there are grammar and spelling mistakes within that massive wall of text. Though I'm sure some of that is due to English not being the writers first language but it happens often enough in the comic for it to be noticeable.

Now narration pages can work, but they need to be spaced out and kept interesting for your reader. For example, drag the narration over a few panels and pages with what's being talked about in the text being shown to the reader. A comic is a visual medium and this fact needs to be exploited to get maximum enjoyment out of your story.

Moving on from this and we have the opening of the first chapter which establishes what I can only assume is our main hero, Reimu. It's not to subtly hinted that she is a nice helpful person. We also meet Jaeger, and an unnamed Dog girl, just referred to as dog girl.

Before you even get a chance to be introduced to these guys we have a naked android with green hair on our hands who manages to confuse our youngsters and fall over.

What I noticed here is the blistering pace at which this chapter is going. We are not given anytime with are new characters to even settle into their personalities before there is another explosion and yet another character romps into view, this time a massive breasted amazon of a women who looks like she could rip out your spine just for giggles.

Hopefully after this initial thrust towards looks like an action sequence waiting to happen we will get to spend a bit more time with the characters that will be leading the story.

It's unfair for me to judge overall how this story is going to unfold, or what the personalities involved are going to be like. This is mainly due to there not being that many comics of Wasted World. If we exclude the intro arc and lovely looking cover page we only have 11 pages of actual comic to sink our teeth into. I'd expected I'd get a better bearing of it all after the second chapter has gone all the way through.

Story aside for a moment, lets take a look at the art. It's well done and the quality is good enough so it doesn't turn you away from it. The colouring is good to and really adds to the comic. There is room for improvement, as the artist has said herself on her profile she started this comic so she could practice. But, I still like the feel and style of the art.

So, what do I think. Despite the niggles here and there it's still an interesting comic for science fiction and manga fans. The art is good and the story although cliché but with some clever writing it could have the potential to expand beyond a mere chasing of the magic object status it has set itself up for.

At this stage, what we have in front of us I find it hard to recommend. But we will have to see where Wasted World takes us over the next few chapters before I can be sure of a verdict.
What A Mess indeed. There, let's get that terrible pun out of the way in the first line shall we. ^^

WAM is a stick figure (*shudder*) strip based comic that as to be expected follows no kind of storyline and has characters as two dimensional as their rendering.

Side stepping the stick figures for a second let’s take a look at the comic itself. It bills itself as a fantasy real life comedy (say whut?) and although comedy seems to be the main aim here it is all very much black comedy. At times very black.

WAM has no tact, at all, not an ounce. Although it does tickle my funny bones at times (the childs literal blood bath and the beer drinking zombies spring to mind) it often left me with a bad taste in my mouth. The artist/writers bad taste.

I'll highlight a particular strip to get across my point. Karate Kick see mr. stick figure booting a pregnant stick lady in the belly to kill her unborn child, all in the name of population control:

Now, to me that isn't funny. It's distasteful and ultimately lacking in any kind of well scripted, clever and ironic comedy that true black comedy greats aspire to.

Moving along to the art problem. Yup, they are stick figures and yup, they ar badly drawn. It's hard to enjoy something when it looks like so little effort has been put into this side of things. I mean take a look at LASTFantasy, yeah it had stick figures in it but used in an actual style choice and with a lot of artistic flair. WAM, not so much.

Ultimately we come to the closing statement. I didn't find anything good about this comic. I had a couple of entertaining pages but the lazy art and often misfiring writing left a lot to be desired. I've seen worse though so this can dodge the avoid stamp. Still, it's poor.
Well it certainly is horrible the poor little bastard. THLON follows a little kitty cat named Neko who seems to suffer from an uncanny ability to attract mental people.

It's all rather morbid, and quite why the artist wants to be horrible so cute is hard for me to understand but there you go . Story wise, it's not really got a story arc as such, though each comic follows on from the next on it just seems like it's less planned and more a serious of horrible events.

The script itself is a bit hectic. Sometimes it's funny, sometimes it's trying to be funny and other times it's just so random it raises an eyebrow on reflex action. The choice to at points have a running commentary from the artist was an odd one, and something I don't really think was a good idea. It distracts from the comic.

So, the writing could do with some work, a lot of work in fact but the artist/writer is still very young and until he grows a little along with this comic it's to be expected.

The art is nice and the cutey style juxtaposed with the dark and violent content is a contrast that has worked in the past (Happy Tree Friends anyone?). I like it, at I'm sure it'll get better as the comic continues.

Now let sums it up shall we. Although it has potential it's not the finished article yet. The artwork still needs to progress (though it is good enough so you can enjoy it with no problems) and the writing definitely needs to matured. Still, might be worth having a peak if you like morbid.
From one autobiographical strip, to a semi-autobiographical strip. What are the odd eh? Raddish (certainly an pun on the comic being Rad-ish) is a comedy strip that documents the weirdness that goes on in the artists head during regular days.

Or at least it kind of does. It's hard to really set Raddish anywhere because it seems to change at will. From documenting a day in a 9 page continuous strip, to arguments between videogame characters. It really does go where ever the artist felt like at the time. But it's a strip, they do that

Is it funny? Yes, yes it is. As With all things not every joke will have your sides splitting, but they will all have you smiling. One of my favourites was "Period 8: Algebra", a link between slope and never-ending line and the pursuit of artistic perfection. Another worthy nod of the head must go towards "The Last Binja", just for the silly pun and alcoholic ninja.

The artwork was sloppy most of the time and it is frustrating because when the artist applies himself (shown later with full colour pages) he has a great style that really helps get his jokes across. He seems to have been getting his act together with the more recent comics though so this little problem has been solved. Which is a plus point for sure.

After my second read through the archives I started to get into the world of Raddish. With a good consistency of art now being established and the current trend of humour working well and with a few comics bringing actual laugh out loud moments I recommend you get stuck in with Raddish. Just avoid the earlier strips if you can't stick scrappy art.

Huzzah! I returneth!

Moving swiftly onto the comic now. Quickshot is a single panel gag comic that frequently updates, 3 times a week in fact. This is most likely wh yht e archive is so large. Standing at over 350 comic's this thing has hit quite a few milestones in it's time, but will it hit your funny bone?

Being a single panel gag strip there is nothing to report on the story side, the characters vary every now and then but you pretty much focused on the strange one eyed square headed guys that populate the world of Quickshots.

The art, although not the tidyest or most acomplashed works fine for the comic. It's effective and does enough to draw out the jokes for you, but you won't be likely to hang around after the punchline to check out the art.

Comedy isn't as easy a genre as some might think. Just because as a writer you find something funny, doesn't mean that the reader will find it funny. Fortunatly for Quickshots the artist hits the funny on almost every occastion.

His often cynical sense of humour had me laughing more often than not and I truely enjoyed my romp through the Quickshots archive as massive and as daunting as it may seem at first.

Quickshots has been the best thing I've gotten my teeth into so far on this review thread and it comes Highly Recommended from me. Check it out.
Pile'O Stuff

Pile'O Stuff is described by the Author as: "Mostly for my stuff, without a home. mainly things I've thrown together. Comics, art, written thoughts and ideas".

With the name it bears and that there description you can pretty much know exactly what you are going to end up with. Whether or not it's as bad as you are expecting is down to your optimism. Mine was rather high after reading LASTFantasy before this, but it was soon thrown on the ground and stamped on.

I'll come out and say this straight away, this is poor, very poor.

There is no conceivable storyline of any kind, and there is no structure. It's an art dump, only problem being you don't want to see any of it. Anything that tries to be funny falls way short, and everything else just falls. The one good page in this selection is the Deadly Teddy one, which is a accomplished piece of art.

The appearance of that makes it even more difficult to choke down the rest of it. You really get the sense that the author cannot be arsed and the fact that there hasn't been an update since the end of October is yet more proof of this.

Dire. Avoid
Next on my ever growing list of webcomics to drift through we have this strange little webcomic by Cummerbund.

ME mixes slacker and black comedy together with abstract and some random thrown in just for good measure. The writing which at first seemed rather disappointing grew stronger with each comic and what started as a random ourburts of Cummerbund's twisted sense of humour as developed into at least some kind of continuous story.

Split into two unrelated (at the time of writing) storylines. One follows the misadventures of two brother, neither of which have names. I'm not sure why they are unnamed, perhaps Cummerbund couldn't be bothered to name them. The two of them argue, kill one another and lazy around the house.

The second storyline, the one I much preferred, follows Skeleton Friend the skeleton of a abused hobo. This chain smoking pot bellied skeleton finds himself in pursuit of a job in the business world, a world that's gate way is hidden inside an abandoned gas station.

The brothers are both unlikeable, but they are meant to be. Both are uncaring bastards for the most part and seem perfectly happy to murder, maim and destroy things just for the hell of it. Skeleton friend, although much more likeable is just as prone to murder. So, it's clear this is not a comic that will please everyone one.

The artwork is in full colour and sports the cartoon style of old that is a suitable fit the twisted adventures on show here. There are a few spots of brilliance in there as well, Skeleton friends character design is funny from the off and the visual representation of the business world is inspired.

I think ME is definitely a niche comic that won't please everyone. But, for those with a morbid sense of humour I recommend it.