The comic status is the following:
The Queen and the Soldier: COMPLETE
Royal Games: COMPLETE
Stronger: COMPLETE
Insurrection: HIATUS
Ilta Dalharuk [Her son]: COMPLETE
Myths of Mars: COMPLETE
The Red Planet: HIATUS
Forestborn: COMPLETE
Champions and Heroes: ON GOING!
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@mamiser: Any game that is a completely different experience when you (finally manage to) choose different dialogue options is a good game in my book.
And... I ended up lying on my bed for 5 minutes wangsting when the Fade situation reared its ugly head. It was awful.

@Robert Archer: He's not for everybody, I totally get that, but! I've loved redeemable villains since I was a very small child indeed, and he more or less won me over in the first conversation I had with him, before his role as a villain was even revealed (aside from the obvious character design). I am weak.
@Ruth: Haha, Bianka is currently a 7 months old golden retriever and is our ever present companion throughout this adventure. She's gotten used to cries of "NOOOOOOO" and dice flying off the table... and demands pets at regular intervals, as well she should.
@Norgrath: Haha, I completely understand! It is most certainly not a concept that works for everyone. The goal was to tell a story that made the final team of normally backstabbing drow to bond, and to give us a crash course in DnD 5e at the same time - it worked like a charm. And everyone at the table are in agreement that it's been healthy to try such a high casualty game, which is great :)

@screamingViking: It is! At the moment there are 25 player survivors left, and 10 npcs (7 of which are children), divided on two teams, making their way from the fallen city through the Underdark. The half of the group that went by boat managed to reach the theoretical safe harbor of a kuo-toa city last session, so we'll see how the land group that couldn't fit on the boat will do this weekend!
@Norgrath: Morrigan was my mvp, every play through. I resent that I cannot say the same for any of the mages in DAI.

@Sharp-Claw: Actually... I never really got into it? I want more spells, more powerful spells, all the spells! I wish to rain fire down upon my enemies and take out half the village in the process.

@Guesty Guestface: Mages Gone Wild would probably be something that templars in training had to watch more than once, and be the equivalent of a splatter movie. With extra dramatic effects.

@Guest: I LOVED that Saarebas had different magic though! And also yes, more powerful mages, MORE!

@screamingViking: Not... a completely inaccurate description, I must say.

@Crane: DA2 mages were... ok, not great and powerful and amazing, but ok. DAI made me sad - and I was finally able to have a team made up of 100% mages! Rude!

@Metagaming: Yeah... it's kinda sad though? I can't even take all the ooooh ahhhhh about mages and their power in games seriously because in practice they tend to be so fragile.
There's a four day convention this week, so instead of a comic this week you get an illustration that took 2 years to finish. I have no memory what was going to be in the background, so here we are.
At the core of it I feel that it was criminal that Loghain didn't say a single thing about Anora in Dragon Age Inquisition (what do you mean you wouldn't know? Didn't everyone choose to sacrifice everyone and everything to keep this grumpypants alive?) So. Loghain. Letters to Anora. Because damnit Bioware.

Meanwhile, if you want the comics two days early (!), or just shower me with some love (!!), I have a patreon now over here: https://www.patreon.com/zenat
@Robert Archer: Haha honestly, I wouldn't know where to go with it, and I'm too busy to do new comics this weekend so alas, you will be getting a Mass Effect 3 comic on Monday :)
@Ardnax: Personally I missed being able to be a blood mage and still be all righteous about it. It was a fine tradition, I tell you.

@SopranoCat: H-he's new to this, he's trying! (Do you use the bottle of wine to murder people and then give their bodies to the object of your affections?)
@Draven22: Even capable of running at you!

@Sharp-Claw: [Disgusted noise]

@Pingvin: I've done a little archery, and yeah... one definitely hope so...

@Guesty Guestface: Well, if you buy the right skills for the two of them you can speed it up and THEN...

@Robert Archer: Where DON'T we bring this?
@Sharp-Claw: Why is anyone a necromancer? My kneejerk reaction is "waste not, want not" but I suspect the correct answer is "power" ... and also "*someone* had to be"

@Drew-Weis96: Haha he tries!

@EloriaNekoi: If only Dorian felt the same...

@Guesty Guestface: YES! ... and then a few more... just in case he's being shy about how many he actually wants.

@Guest: Oh no, you're absolutely right D: How rude of me, I... I will just... scrub them in the nearest river? Is that the correct way to go about it?
@Guesty Guestface: That is a question I have no answer to, but it is a contributing factor to Baldur's Gate being the best.

@Guest: To be fair, you don't put the squishy mage in the front. And most of the time the magic works like normal... most of the time...

@warrion: Why not... both? Why not suffer through the pain of an all mage party, knowing that every battle lasting more than one round will be hell?

@wild mage guy: At least you will have something to talk to Edwin about, come BG2?
@Insert_Witty_Username: haha I get that feeling. I played a Tabris the first time around and there was something very satisfying in going from the lowest of the low and deciding who was to rule the country.
Look, if I were to send a robot to infiltrate ANYWHERE, I'd pick one that was mousy and average in every possible physical aspect. A wholly unremarkable robot... who wore a standard uniform... and didn't have built in high heels in their feet.
I still have issues with EDIs robot body is what I am saying. So many issues.
@GadzooksTD: Well, when you're a god I suppose it IS possible...

@Guest: There are a lot of aspects of Solas's face that distract me, mostly they boil down to "wait, that doesn't look quite right anatomically" and I keep forgetting it because people don't draw him the way he looks in game. Which means that whenever I start up the game or see screenshots I have another moment of "... wait..."

@mamiser: Naturally it will be a mage. It's always the mage.

@screamingViking: That is most certainly not a fun fact. Thedas is doing fine I tell you! (well, as fine as it can with all the darkspawn and so on...)
I'm running a campaign where the players were told to make 20 level 1 characters each, because they were living in a city that was getting overrun. They got to play one or two characters at a time in a series of super tough scenarios, and the survivors went into a pool that they got to pick their actual player character from.
It's my first time killing off player characters, but everyone's been pretty chill.
And then there's Marcus.
It took an eternity and a half but! At long last, I've set up a Patreon page: https://www.patreon.com/zenat
So, if you want to throw money at me to show your appreciation, or just really want to get your hands on new Champions and Heroes comics a bit faster, that's the place for you :)
@Happy Birthday: Thank you! Honestly, hearing from the readers is what keeps me going :)

@Norwegian: Haha, I'm glad to hear it, and thank you! It always warms my ickle heart when people tell me they're playing a game because of this silly comic.

@Sharp-Claw: Thanks :) I'm hoping for a lot of new material to work with now that Andromeda is out haha

@Guesty Guestface: I haven't gotten super far into the game yet, but there are things that I like, and things that I don't like. Still, it's a new adventure and I dare to hope I will get attached to it. I mean, I saw a hologram of the Normandy and teared up. I'm not going to pretend that I'm even remotely neutral to the Mass Effect series.
@Draven22: But how does that stop the tiny shards from corrupting people? And I am pretty sure we left a ton of big old pieces all over entirely unsmashed - Cassandra can only be in so many places at once.

@Sharp-Claw: To be honest, there's a lot about the red lyrium that confuses me, but about 90% boils down to how differently it was treated in DA2 than in Inquisition.

@Guesty Guestface: Y-yes, absolutely, as you say, pleasedon'tpunchmewiththosemightyfistsCassandra

@Karhu: Cassandra IS the hero we needed all along.

@Ciella: Pretty much, but then judging by Varric's account of how he's treating the piece he may or may not have kept after DA2 it sounds like it's super complicated to merely contain it, nevermind neutralizing it.

@mamiser: I'm pretty sure that at this point Orlais is just... fucked. Might as well burn it, nothing good is going to come out of it anymore.
Ok, Cullen, I get what you mean... it's just that a strong breeze can carry off your average mage and they'd be dead before they even hit the ground. I demand that mages become as overpowered as we are told that they are in future games - I want to be afraid of facing one, not shrug and consider it a 10 second distraction. Otherwise I'm just going to have to assume it's all propaganda on behalf of the Chantry with no basis in reality...
@screamingViking: Hawke is a treasure and was simply not utilized properly.

@Enchantment!: And Hawke was the dragon, make no mistake.
@SOABS: I feel that there should have been scenes where Hawke interacted with EVERYONE in Skyhold. At least to attempt to sell the Bone Pit to them, now with less dragons than before.

@Sharp-Claw: Putting Hawke, Bull and Sera together would create a chaos vortex that would tear open a rift in the Fade. I was forced to exclude her (I didn't think of it but I do believe you are right)

@Karhu: If Dungeons and Dragons has taught me anything it's that a large number of people are really into dragons so...