Comic cover tips

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Comic cover tips

Postby Dandelion__ » December 23rd, 2017, 9:48 pm

I feel like the cover of my comic is sub par and doesn't really catch the eye too well. So Im open for some constructive criticism. What do you guys think about when making a cover?
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Re: Comic cover tips

Postby eishiya » December 23rd, 2017, 10:21 pm

A dynamic composition is important for a cover, even if it's not action-filled. What are your focal points, and how can you lead the eye to them? An eye-catching cover is one that funnels the viewer's gaze to the important parts.

What are you trying to communicate with the cover? What is the tone you're trying to establish? These things can help you decide what to focus on, and what composition techniques to use.

(If you want specific feedback on your artwork, the Creative Showcase is probably a better place.)
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Re: Comic cover tips

Postby Dandelion__ » December 23rd, 2017, 11:05 pm

eishiya wrote:A dynamic composition is important for a cover, even if it's not action-filled. What are your focal points, and how can you lead the eye to them? An eye-catching cover is one that funnels the viewer's gaze to the important parts.

What are you trying to communicate with the cover? What is the tone you're trying to establish? These things can help you decide what to focus on, and what composition techniques to use.

(If you want specific feedback on your artwork, the Creative Showcase is probably a better place.)


Gottcha, I'll move it over there. Thanks for the input.
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Re: Comic cover tips

Postby StanleyComics » January 31st, 2018, 4:51 pm

In addition to the composition, a cover is best to be coloured in a way to allure a reader. After all, it's the first impression, the first artwork of your comic that is seen, so it must be coloured in a way, that attracts people to it visually. You can do that countless of ways - use different brightness of the same colour to make the picture, then use a contrasting colour (possibly more vibrant) for something that you want to attract attention to. Use a colour pallet you have created, or if you don't have knowledge in colour combos, look up pallets on google.
You can add more dynamics to the figures, the girl with the tank-top's long hair can be swooshed by the wind, the other person can have a more pronounced walking stance. Cats are very bendy, the cat can be looking back, as it's ready to take a step forward or whatever. The person, holding the sheet with the notes can be reading them. You can in a way tell the story via the cover, or like hint to what'll be happening in it. Or you can leave it a complete mystery, but you gotta pull in readers with the characters then. You draw them in ways to showcase what type of person they are, but not only that, you need to highlight what's interesting about them. I mean, that's kinda vague-sounding, but you can use symbolism for that, for instance if a character is a musician and is being screwed over by the music industry, the cover can be that guy, lying in a guitar-shaped coffin or whatever, and his producer spitting in his corpse's face or something.

All in all, my advice is to be maximally creative and aesthetically pleasing as you can, for a cover is the thing that's gong to reel the readers in :D

Hope my reply is at least a little helpful, and keep up the good work :D
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Re: Comic cover tips

Postby bmacbride » August 28th, 2018, 10:23 pm

The good news about creating something that catches people's eye is that there are specific things you can do that work! for example:
1. Use a complementary color scheme. This just means using two colors that are opposites on the color wheel to make up the majority of the composition. Three of the most common (and most appealing) complementary color schemes are red/green, purple/yellow, and blue/orange. Here are some examples: red/green purple/yellow blue/orange (hint: with this kind of color scheme, one color should be dull and used liberally, and the other should be brighter and used only a little! That's what makes things pop)
2. Incorporate texture. Texture adds depth and visual interest, which catches people's attention. Pattern can also be texture. For example, you could add a texture to the character on the left's hair, since it seems curly, and a pattern on the skirt of the character on the right.
3. Use a style/medium that represents your story and characters well. For example, if it's a soft and emotional story, try using watercolors for the colors; if your story is edgy and gritty, try concept art brushes; if your story is quirky and comedic, try chalk or pastels. (if you prefer working digitally, try searching for various media brushes for your preferred art program! I use a ton of Kyle T. Webster's brushes)

These are all things that will make your cover interesting no matter what your skill level is. Good luck!
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Re: Comic cover tips

Postby GreenRaptorStudios » August 28th, 2018, 10:48 pm

Make a really great illustration, something related to the story but doesn't give too much away and something that will get people interested, new readers or not. Honestly as I've done this and worked over the course of time, I've learned to approach covers similar to a general illustration. You want it to look cool, you want it to look colorful (or dull depending on your story) and you want people to get intrigued. One technique I've also discovered lately is the use of text, giving an idea of the story (see my chapter 14 cover for example), I actually discovered this when I was going through my old Sonic comics by Archie, if you can put a tag line or something in highly attractive text, it makes the cover more inviting. Hope these tips helped you.
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Re: Comic cover tips

Postby StanleyComics » August 29th, 2018, 2:57 am

The way I go about with covers is I like to show the main premise of the issue or chapter. Sometimes I'll use metaphors or allegories that hint to what the story is going to be about, but not in the literal sense. For instance, if the chapter is going to be about heartbreak, the cover could be the person who's being heartbroken as a stone statue, cracked in two through the heart. It can also be the heartbroken person, being stabbed in the back by the person who is doing the heart-breaking. Don't be afraid to use shocking images in order to attract attention to your comic.
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Re: Comic cover tips

Postby authorloremipsum » August 29th, 2018, 11:44 am

The way I draw my covers is kind of like those movie-intros for the James Bond films.

If you watch the intros for those movies and really pay attention, you get hints of what's going to happen in the story, and I really find that appealing. Likewise, I try to hint at future events in my comic using what I've put on the cover, even if out of context they make no sense! Example: one of the later books has a lot of cryptid themes running in it, so the cover for that period will probably look like a ghost hunting advertisement or have someone looking like that classic bigfoot image.

The point is, your cover should give readers an idea of what to expect from the story and art style, and changing it as you improve, I think, helps to preview what to look forward to.
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